👨💻 About Me Download my Resume
I have over 8 years of experience developing Unity and XR applications.
My expertise lies in building efficient systems, creating user-centered applications, and optimizing performance for hardware-constrained environments.
🧬 Nanome Meta Store Page
A fully-featured molecular visualizer with a robust plugin system, supporting 3D recording and playback for collaborative workflows.
- Rapidly iterated on a Unity application from initial idea phase to revenue generating product.
- Collaborated with developers, designers, and specialists to create user-focused solutions.
- Worked directly with customers and industry experts, playing a major role in identifying and prioritizing features.
- Developed XR interactions for advanced molecular visualization and manipulation.
- Contributed to the robust plugin system, enabling extensibility and customization by users.
- Implemented 3D recording and playback features to enhance collaboration and presentation.
- Optimized the platform for performance on resource-constrained devices like Oculus Quest 1.
🤖 Nanome AI Early Access Page
The next generation of Nanome: lightweight, lower friction, and seamlessly integrated with the AI assistant, "Mara."
- Designed intuitive XR interactions to deliver seamless collaborative experiences.
- Applied Clean Architecture principles alongside Dependency Injection and adopted CQRS principles to support efficient, data-centric workflows, ensuring modularity and refactorability.
- Integrated "Mara," Nanome's AI assistant, to provide intelligent insights and enhance productivity.
- Built a lightweight and efficient architecture, lowering the barrier for adoption and improving usability.
- Enhanced real-time collaboration features based on user feedback and industry needs.
🔢 Calcflow Meta Store Page Github Repo
An open-source, intuitive VR tool designed to simplify vector calculus concepts through immersive 3D visualizations for students, educators, and engineers.
- Developed a parametric graphing utility to map 2D points into 3D space, enhancing mathematical visualization.
- Created interactive vector field visualizations to help users intuitively explore complex concepts.
- Implemented real-time cross product and vector addition modules to enable interactive learning.
- Built a double integral grapher to support advanced calculus concepts in an immersive learning environment.